There is no limit to franchise-ing your product, could be anywhere on anything, the trick is trying to expand your audience. While I am enjoying plastering the logo I created on all different products, it will be an interesting experiment to see which one gets a positive response.
This is the my one of my first art collaborations. Using some characters I redesigned, BlueIke created this crazy scene! I couldn’t resist adding the digital inks and colours.
Decided to try something with my social media page and tie in the App we created. Not as popular as I thought it would be. Actually it’s a pretty non-responsive, as there are no negative reactions or positive ones. Social media is a lot trickier than you would expect, so I congratulate those who have mastered it!
After going through many sketches and inks, I finally decided on a design and finished the colours! Since we’re dealing with two different aesthetics, the colour version will show up in the game, but the inked version would show up in the music video. Coloured digitally in Photoshop.
Going cross-platforms with this character. In other words using the same character for a video game and a music video. Here is the digitally inked version.
Before we start to develop a game, we need to think of characters and graphics. I start of with the main character. This sets up the tone and scheme for the game. Here’s the intial concept. Scanned straight our of my sketchbook. Will post the digital inks and colours soon!
Trying the relive the good old days from the 90s. What better way then to make a game inspired from the 80s!